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Tour de Cryx -The Agathia Endeavour – Retrospective
When I started conceiving of, and then playing, Agathia lists I was cautiously optimistic. She wasn’t a blockbuster caster, and there were glimmers of hope. After her five games, though, I think…
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From the Ground Up – Manorialism Pt 2 – The Manor
Manorialism is fascinating in how different it is from how we live. One of those things that stick so largely out to us is the Manor House, what it was used for,…
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Tour de Cryx – The Agathia Endeavor Midpoint
After a pair of games with Agathia, I was starting to really get the hang of her, and there was a surprising amount of unlocking to do with her. In a fairly…
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From the Ground Up – Manorialism Pt 1 – The Basics
We’ve started into the world and lives surrounding the inhabitants of the world. I’ve gone into a bit of detail before on how the feudal system works, and how its people live, but…
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Tour de Cryx – The Agathia Endeavor Overview
When I signed up for this, I never expected Agathia to bubble to the top right away. After the first poll, though, I knew she wouldn’t be far behind, because the internet…
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From the Ground Up – Nobles and Peasants
We’ve come a long way. The World is built, its natural laws surrounding magic have been established, its been populated with animals and plants, and we have a general knowledge of the cultures…
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Tour de Cryx – The Mortenebra Plan – Retrospective
Well, Here we go. This is one of the fastest I have ever turned around a caster, and I’m pretty happy with it. Is Morty 2 perfect? Nope, but she is really fun,…
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From the Ground Up – Relics and Ruins
I’ve been talking lately, about the history of a setting, and how it plays a strong role in how an adventure feels real and stays strongly grounded, allowing the fantastic elements to play a…
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Tour de Cryx – The Mortenebra Plan – Midpoint
Well, I’m two games into Mortenebra 2, and I cannot tell you how much I’ve enjoyed playing her. The plan is solid, though the CID changed what I wanted to start using, and…