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From the Ground Up – Ancient Empires
I talked about History, recently, and how it forms the game around itself, creating a realistic world and forming into a greater whole. This time, I want to look at a bit more…
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Tour de Cryx – The Mortenebra Plan Overview
Well, I’ve finished the first of the Casters you all voted on, and now I am moving on to the second. Fortunately, it’s going to be a bit easier this time around.…
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From the Ground up – Creating a History
We’ve made our way, creating a brand new world, through Geography, flora, fauna, Magical traits, and basic knowledge of civilization both traditional and non-traditional. Each of these steps has been to build…
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Tour De Cryx – – The Sturgis Disaster – Retrospective
Ok, so! its time! I’ve finished up Sturgis 2, so I’m ready to dive into how I felt about him, post games. Ready? Lets do this!
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From the Ground Up – National Boundries
While I’ve spent the last few weeks talking about the types and styles of civilizations, from City States to Feudal Nations, and the populations that live in them, this week will bring a…
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Tour De Cryx – Battle Report – Mortenebra Machinations and CID.
Now that I’ve finished suffering under Strugis, Its time for me to try and get some games in with our newest caster, Mortenebra 2. I received her on Thursday, assembled her, and had…
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From The Ground Up – Demography and Populations
The last few articles have revolved around how traditional civilizations exist. I do want to hit on a-typical civilization, like tribalism, nomadism, and other types of pre-modern societies pop up, but I…
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The Necrotechs Worskhop XL – Banemass
Recently, last week, actually, the Bane CID started. It began with the Theme force and a number of substantial changes to many of the Bane models, and continued the refinement this week.…
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From The Ground Up – Feudal Society pt2 – Structure
Last time, I talked about what a feudal society was made up of, and it took so long, I wanted to start a second part on how it is all put together, and…